Postby Ishtari » Mon May 10, 2010 6:03 pm
it does kinda make it- whats the point of 25 mans now? 10s r obviously way more easy to organize, easier to co-ordinate, a little harder with the class composition tho, but all in all, whos gunna bother to work twice as hard getting over double the people together to do 25s for some lousy achievements (probably) for the same gear in 10s? i was even sad when they took 40 mans out. i could see guilds fluctuate a lot more because u know if somebody doesn't show for a 10 man, every1 has a fall out when u get replaced, and other such things like that. 10 mans are a lot of pressure (ugh remember zul'aman farming mounts?) that 1 person messing up can cost everyone, and makes it a lot more "unsalvageable" then in 25 man.
u know what, its fucking hard to maintain and get into a big guild to do end game content with lots of people, and we should fucking be rewarded for it!!! if ur too much of a pussy to not do it 4/5 times a week and b on time and organized, then u know what? maybe u don't deserve the good loot. l2p.
/rant over